| 1 |
Next Best View Selections for Semantic and Dynamic 3D Gaussian Splatting |
提出基于Fisher信息的主动学习算法,用于语义和动态3D高斯溅射的视角选择。 |
3D gaussian splatting gaussian splatting splatting |
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| 2 |
RGS-SLAM: Robust Gaussian Splatting SLAM with One-Shot Dense Initialization |
RGS-SLAM:基于高斯溅射和单次密集初始化的鲁棒SLAM |
gaussian splatting splatting |
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| 3 |
Evaluating the Performance of Open-Vocabulary Object Detection in Low-quality Image |
针对低质量图像,评估开放词汇目标检测模型的性能 |
open-vocabulary open vocabulary |
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| 4 |
With Great Context Comes Great Prediction Power: Classifying Objects via Geo-Semantic Scene Graphs |
提出基于地理语义场景图的上下文感知对象分类框架,显著提升识别精度。 |
metric depth spatial relationship large language model |
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| 5 |
ColaVLA: Leveraging Cognitive Latent Reasoning for Hierarchical Parallel Trajectory Planning in Autonomous Driving |
ColaVLA:利用认知潜在推理进行自动驾驶分层并行轨迹规划 |
scene understanding vision-language-action multimodal |
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| 6 |
Medical Scene Reconstruction and Segmentation based on 3D Gaussian Representation |
提出基于3D高斯表示的医学场景重建与分割方法,解决稀疏切片下的结构不连续问题。 |
scene reconstruction multimodal |
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| 7 |
Depth Anything in $360^\circ$: Towards Scale Invariance in the Wild |
提出DA360以解决360度全景深度估计的尺度不变性问题 |
depth estimation Depth Anything |
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| 8 |
EgoReAct: Egocentric Video-Driven 3D Human Reaction Generation |
EgoReAct:提出一种基于第一视角视频的3D人体反应生成框架,解决空间对齐和因果性问题。 |
metric depth egocentric |
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| 9 |
Split4D: Decomposed 4D Scene Reconstruction Without Video Segmentation |
提出Split4D,无需视频分割即可实现分解的4D场景重建。 |
scene reconstruction |
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| 10 |
Hash Grid Feature Pruning |
提出哈希网格特征剪枝方法,减少高斯溅射隐式神经场中的冗余存储。 |
gaussian splatting splatting |
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| 11 |
3D Scene Change Modeling With Consistent Multi-View Aggregation |
提出SCaR-3D框架,解决3D场景变化检测中的空间不一致性和状态分离问题 |
3DGS scene reconstruction |
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