| 14 |
RegGS: Unposed Sparse Views Gaussian Splatting with 3DGS Registration |
RegGS:基于3DGS配准的无位姿稀疏视图高斯溅射重建 |
3D gaussian splatting 3DGS gaussian splatting |
✅ |
|
| 15 |
Seg-Wild: Interactive Segmentation based on 3D Gaussian Splatting for Unconstrained Image Collections |
Seg-Wild:基于3D高斯溅射的交互式分割方法,适用于无约束图像集 |
3D gaussian splatting gaussian splatting splatting |
✅ |
|
| 16 |
Occlusion-Aware Temporally Consistent Amodal Completion for 3D Human-Object Interaction Reconstruction |
提出一种遮挡感知的时序一致性非模态补全方法,用于3D人-物交互重建 |
3D gaussian splatting gaussian splatting splatting |
|
|
| 17 |
An Embedded Real-time Object Alert System for Visually Impaired: A Monocular Depth Estimation based Approach through Computer Vision |
提出一种基于单目深度估计的嵌入式实时盲人辅助系统,解决城市复杂环境下视障人士的出行安全问题。 |
depth estimation monocular depth |
|
|
| 18 |
OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understanding |
OST-Bench:用于评估MLLM在线时空场景理解能力的基准测试 |
scene understanding large language model multimodal |
✅ |
|
| 19 |
MUVOD: A Novel Multi-view Video Object Segmentation Dataset and A Benchmark for 3D Segmentation |
提出MUVOD多视角视频对象分割数据集,并为3D分割提供基准。 |
3D gaussian splatting gaussian splatting splatting |
|
|
| 20 |
Hardware-Aware Feature Extraction Quantisation for Real-Time Visual Odometry on FPGA Platforms |
提出硬件感知量化的SuperPoint,加速FPGA平台实时视觉里程计 |
visual odometry |
|
|
| 21 |
Spline Deformation Field |
提出基于样条变形场的轨迹建模方法,提升空间一致性和时间插值性能。 |
implicit representation scene reconstruction spatiotemporal |
|
|
| 22 |
PacGDC: Label-Efficient Generalizable Depth Completion with Projection Ambiguity and Consistency |
PacGDC:利用投影模糊性和一致性,实现标签高效且泛化性强的深度补全 |
metric depth foundation model |
✅ |
|
| 23 |
LOSC: LiDAR Open-voc Segmentation Consolidator |
LOSC:利用图像视觉-语言模型进行LiDAR开放词汇分割,显著提升性能。 |
open-vocabulary open vocabulary |
|
|
| 24 |
HOTA: Hierarchical Overlap-Tiling Aggregation for Large-Area 3D Flood Mapping |
提出HOTA:一种用于大面积3D洪水制图的分层重叠平铺聚合方法 |
depth estimation |
|
|