| 1 |
Improving Gaussian Splatting with Localized Points Management |
提出局部化点管理策略,提升高斯溅射模型在复杂区域的渲染质量 |
3D gaussian splatting 3DGS gaussian splatting |
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| 2 |
Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image |
Flash3D:基于单张图像的前馈可泛化3D场景重建 |
depth estimation monocular depth gaussian splatting |
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| 3 |
A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation |
综述3D人体Avatar建模技术:从重建到生成,探索最新进展与挑战 |
3D gaussian splatting gaussian splatting splatting |
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| 4 |
How Far Can We Compress Instant-NGP-Based NeRF? |
提出基于上下文建模的NeRF压缩框架CNC,显著降低Instant-NGP模型存储空间。 |
NeRF neural radiance field occupancy grid |
✅ |
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| 5 |
Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimization |
提出基于拉格朗日粒子优化的PAC-NeRF,提升少样本视角下几何体和物理属性识别精度。 |
NeRF neural radiance field |
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| 6 |
Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Sampling |
Gear-NeRF:基于运动感知时空采样的自由视角渲染与跟踪 |
NeRF neural radiance field |
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| 7 |
DIRECT-3D: Learning Direct Text-to-3D Generation on Massive Noisy 3D Data |
DIRECT-3D:提出一种基于扩散模型的大规模噪声3D数据直接文本到3D生成方法 |
neural radiance field |
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| 8 |
Neural Surface Reconstruction from Sparse Views Using Epipolar Geometry |
EpiS:利用极几何进行稀疏视图神经表面重建,显著提升重建精度。 |
monocular depth |
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| 9 |
GeoGen: Geometry-Aware Generative Modeling via Signed Distance Functions |
GeoGen:提出基于SDF的几何感知生成模型,提升三维几何体和图像生成质量。 |
neural radiance field |
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