| 10 |
UrbanGS: Semantic-Guided Gaussian Splatting for Urban Scene Reconstruction |
UrbanGS:基于语义引导的高斯溅射重建城市场景 |
3D gaussian splatting 3DGS gaussian splatting |
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| 11 |
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction |
提出2DGS-Room,利用种子引导的2D高斯溅射和几何约束实现高保真室内场景重建。 |
monocular depth 3D gaussian splatting gaussian splatting |
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| 12 |
Perception Tokens Enhance Visual Reasoning in Multimodal Language Models |
提出AURORA,通过感知Tokens增强多模态语言模型中的视觉推理能力 |
depth estimation VQ-VAE multimodal |
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| 13 |
SGSST: Scaling Gaussian Splatting StyleTransfer |
SGSST:提出基于优化的高斯溅射风格迁移方法,实现超高分辨率3D场景风格化 |
3D gaussian splatting 3DGS gaussian splatting |
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| 14 |
Dense Scene Reconstruction from Light-Field Images Affected by Rolling Shutter |
提出一种基于高斯溅射的光场图像稠密重建方法,可补偿卷帘快门效应 |
depth estimation splatting scene reconstruction |
✅ |
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| 15 |
Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos |
提出BTimer,首个运动感知前馈模型,用于动态场景的实时子弹时间重建与新视角合成。 |
3D gaussian splatting gaussian splatting splatting |
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| 16 |
Volumetrically Consistent 3D Gaussian Rasterization |
提出体一致3D高斯光栅化方法,提升高质量快速视图合成效果 |
3D gaussian splatting 3DGS gaussian splatting |
✅ |
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| 17 |
PlanarSplatting: Accurate Planar Surface Reconstruction in 3 Minutes |
PlanarSplatting:提出快速精确的平面表面重建方法,适用于室内场景。 |
splatting |
✅ |
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