cs.RO(2025-03-14)

📊 共 17 篇论文

🎯 兴趣领域导航

支柱一:机器人控制 (Robot Control) (14) 支柱七:动作重定向 (Motion Retargeting) (1) 支柱二:RL算法与架构 (RL & Architecture) (1) 支柱八:物理动画 (Physics-based Animation) (1)

🔬 支柱一:机器人控制 (Robot Control) (14 篇)

#题目一句话要点标签🔗
1 MoMa-Kitchen: A 100K+ Benchmark for Affordance-Grounded Last-Mile Navigation in Mobile Manipulation MoMa-Kitchen:用于移动操作中可供性导航的10万+规模基准数据集 manipulation mobile manipulation affordance
2 Training Directional Locomotion for Quadrupedal Low-Cost Robotic Systems via Deep Reinforcement Learning 提出基于深度强化学习的四足低成本机器人定向运动训练方法 quadruped locomotion reinforcement learning
3 Vectorable Thrust Control for Multimodal Locomotion of Quadruped Robot SPIDAR SPIDAR四足机器人:面向多模态运动的可矢量推力控制 quadruped locomotion multimodal
4 Dynamic Obstacle Avoidance with Bounded Rationality Adversarial Reinforcement Learning 提出Hi-QARL,通过有界理性对抗强化学习提升四足机器人动态避障能力 quadruped legged robot locomotion
5 Robotic Sim-to-Real Transfer for Long-Horizon Pick-and-Place Tasks in the Robotic Sim2Real Competition 提出一种轻量级鲁棒的机器人系统,用于解决复杂操作任务中的Sim2Real迁移问题 sim-to-real sim2real
6 From Abstraction to Reality: DARPA's Vision for Robust Sim-to-Real Autonomy TIAMAT计划:通过抽象到现实的迁移,实现动态环境中鲁棒的自主性 sim-to-real domain randomization imitation learning
7 Fast and Robust Localization for Humanoid Soccer Robot via Iterative Landmark Matching 提出基于迭代地标匹配的快速鲁棒定位方法,用于类人足球机器人。 humanoid humanoid robot locomotion
8 Is Your Imitation Learning Policy Better than Mine? Policy Comparison with Near-Optimal Stopping 提出一种基于近优停止的策略比较方法,提升模仿学习策略评估效率。 manipulation dexterous manipulation imitation learning
9 Sketch-to-Skill: Bootstrapping Robot Learning with Human Drawn Trajectory Sketches 提出Sketch-to-Skill框架,利用草图轨迹引导强化学习,提升机器人操作技能。 manipulation reinforcement learning imitation learning
10 Adversarial Data Collection: Human-Collaborative Perturbations for Efficient and Robust Robotic Imitation Learning 提出对抗性数据收集方法,通过人机协作扰动提升机器人模仿学习效率与鲁棒性。 manipulation imitation learning
11 A High-Speed Time-Optimal Trajectory Generation Strategy via a Two-layer Planning Model 提出基于凸优化的双层规划模型,实现智能车辆高速时间最优轨迹生成 MPC model predictive control motion planning
12 A Benchmarking Study of Vision-based Robotic Grasping Algorithms 对基于视觉的机器人抓取算法进行基准测试与对比分析,揭示不同算法在不同条件下的优劣。 manipulation
13 GP-enhanced Autonomous Drifting Framework using ADMM-based iLQR 提出基于GP增强和ADMM-iLQR的自动漂移控制框架,提升复杂环境下的控制精度与效率。 trajectory optimization
14 Enhancing Adaptivity of Two-Fingered Object Reorientation Using Tactile-based Online Optimization of Deconstructed Actions 提出基于触觉的在线优化解构动作方法,提升双指机械手物体重定向的适应性 motion planning

🔬 支柱七:动作重定向 (Motion Retargeting) (1 篇)

#题目一句话要点标签🔗
15 EmbodiedVSR: Dynamic Scene Graph-Guided Chain-of-Thought Reasoning for Visual Spatial Tasks 提出EmbodiedVSR,利用动态场景图引导的CoT推理增强具身智能体的空间推理能力 spatial relationship large language model multimodal

🔬 支柱二:RL算法与架构 (RL & Architecture) (1 篇)

#题目一句话要点标签🔗
16 Adaptive Torque Control of Exoskeletons under Spasticity Conditions via Reinforcement Learning 提出基于强化学习的自适应力矩控制方法,用于痉挛条件下外骨骼的控制。 reinforcement learning deep reinforcement learning

🔬 支柱八:物理动画 (Physics-based Animation) (1 篇)

#题目一句话要点标签🔗
17 A Smooth Analytical Formulation of Collision Detection and Rigid Body Dynamics With Contact 提出一种光滑解析的碰撞检测与刚体动力学建模方法,适用于接触丰富的机器人操作场景。 differentiable simulation

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