cs.CV(2025-12-09)

📊 共 8 篇论文

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支柱三:空间感知与语义 (Perception & Semantics) (3) 支柱二:RL算法与架构 (RL & Architecture) (2) 支柱一:机器人控制 (Robot Control) (2) 支柱九:具身大模型 (Embodied Foundation Models) (1)

🔬 支柱三:空间感知与语义 (Perception & Semantics) (3 篇)

#题目一句话要点标签🔗
1 GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars GTAvatar:结合高斯溅射与纹理映射,实现可重光照和编辑的高斯头像 gaussian splatting splatting
2 Selfi: Self Improving Reconstruction Engine via 3D Geometric Feature Alignment Selfi:通过3D几何特征对齐实现自提升的新视角合成引擎 VGGT geometric consistency foundation model
3 SDT-6D: Fully Sparse Depth-Transformer for Staged End-to-End 6D Pose Estimation in Industrial Multi-View Bin Picking 提出SDT-6D,用于工业多视角分拣中端到端6D位姿估计的全稀疏深度Transformer 6D pose estimation

🔬 支柱二:RL算法与架构 (RL & Architecture) (2 篇)

#题目一句话要点标签🔗
4 Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform Visionary:基于WebGPU高斯溅射的世界模型浏览器平台 world model 3D gaussian splatting 3DGS
5 Beyond Real Weights: Hypercomplex Representations for Stable Quantization 提出基于超复数表示的渐进式重参数化方法,实现多模态大模型的高效量化。 distillation multimodal

🔬 支柱一:机器人控制 (Robot Control) (2 篇)

#题目一句话要点标签🔗
6 Geometry-Aware Sparse Depth Sampling for High-Fidelity RGB-D Depth Completion in Robotic Systems 提出几何感知稀疏深度采样,提升机器人RGB-D深度补全精度 manipulation
7 Terrain Diffusion: A Diffusion-Based Successor to Perlin Noise in Infinite, Real-Time Terrain Generation Terrain Diffusion:基于扩散模型的实时无限地形生成,替代Perlin噪声 manipulation

🔬 支柱九:具身大模型 (Embodied Foundation Models) (1 篇)

#题目一句话要点标签🔗
8 RLCNet: An end-to-end deep learning framework for simultaneous online calibration of LiDAR, RADAR, and Camera 提出RLCNet,用于激光雷达、雷达和相机在线联合标定的端到端深度学习框架 multimodal

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