| 1 |
F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting |
提出因子分解3D高斯溅射(F-3DGS),在保证图像质量的同时显著降低存储需求。 |
3D gaussian splatting 3DGS gaussian splatting |
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| 2 |
GOI: Find 3D Gaussians of Interest with an Optimizable Open-vocabulary Semantic-space Hyperplane |
GOI:利用可优化的语义空间超平面寻找3D高斯兴趣点,实现开放词汇场景理解。 |
3D gaussian splatting 3DGS gaussian splatting |
✅ |
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| 3 |
DOF-GS:Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal |
提出DOF-GS,通过可调景深3D高斯溅射实现拍摄后重聚焦、散焦渲染和去模糊 |
3D gaussian splatting 3DGS gaussian splatting |
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| 4 |
PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting |
提出PyGS:基于金字塔3D高斯溅射的大规模场景表示方法 |
3D gaussian splatting gaussian splatting splatting |
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| 5 |
DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos |
DC-Gaussian:改进3D高斯溅射,用于反射严重的行车记录仪视频的新视角合成 |
3D gaussian splatting 3DGS gaussian splatting |
✅ |
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| 6 |
SA-GS: Semantic-Aware Gaussian Splatting for Large Scene Reconstruction with Geometry Constrain |
提出SA-GS:语义感知的高斯溅射用于几何约束的大场景重建 |
gaussian splatting splatting scene reconstruction |
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| 7 |
DCPI-Depth: Explicitly Infusing Dense Correspondence Prior to Unsupervised Monocular Depth Estimation |
DCPI-Depth:通过显式注入稠密对应先验提升无监督单目深度估计 |
depth estimation monocular depth metric depth |
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| 8 |
Consistency Regularisation for Unsupervised Domain Adaptation in Monocular Depth Estimation |
提出基于一致性正则化的单目深度估计无监督领域自适应方法 |
depth estimation monocular depth |
✅ |
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| 9 |
A Comparative Study on Multi-task Uncertainty Quantification in Semantic Segmentation and Monocular Depth Estimation |
多任务学习不确定性量化:深度集成模型提升语义分割和单目深度估计 |
depth estimation monocular depth |
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| 10 |
MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffolds |
提出MoSca,通过4D运动支架从单目视频重建动态场景并合成新视角。 |
gaussian splatting splatting |
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| 11 |
All-day Depth Completion |
提出一种全天候深度补全方法,通过多传感器融合和不确定性引导的残差学习,提升弱光环境下的深度估计精度。 |
depth estimation |
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| 12 |
CoCoGesture: Toward Coherent Co-speech 3D Gesture Generation in the Wild |
CoCoGesture:提出一种在野外场景下生成连贯的语音驱动3D手势框架 |
MoGe |
✅ |
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| 13 |
SCSim: A Realistic Spike Cameras Simulator |
SCSim:提出更真实的脉冲相机模拟器,解决现有数据集真实性不足问题 |
optical flow |
✅ |
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