cs.RO(2025-02-03)

📊 共 20 篇论文 | 🔗 2 篇有代码

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支柱一:机器人控制 (Robot Control) (16 🔗1) 支柱二:RL算法与架构 (RL & Architecture) (2 🔗1) 支柱九:具身大模型 (Embodied Foundation Models) (1) 支柱三:空间感知与语义 (Perception & Semantics) (1)

🔬 支柱一:机器人控制 (Robot Control) (16 篇)

#题目一句话要点标签🔗
1 VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion VR-Robo:基于3DGS重建的真实-模拟-真实视觉机器人导航框架 legged robot locomotion sim-to-real
2 Embrace Collisions: Humanoid Shadowing for Deployable Contact-Agnostics Motions 提出基于碰撞的人形机器人跟随框架,实现全身接触的稳健运动控制 humanoid humanoid robot bipedal
3 Benchmarking Different QP Formulations and Solvers for Dynamic Quadrupedal Walking 针对四足机器人动态行走,对比不同QP公式和求解器在多种硬件上的性能。 quadruped legged robot whole-body control
4 ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills ASAP:对齐模拟与真实物理,学习敏捷人形机器人全身技能 humanoid humanoid robot sim-to-real
5 From Foresight to Forethought: VLM-In-the-Loop Policy Steering via Latent Alignment 提出FOREWARN,通过对齐潜在空间,利用VLM进行机器人策略引导。 manipulation world model open-vocabulary
6 Dynamic object goal pushing with mobile manipulators through model-free constrained reinforcement learning 提出基于无模型约束强化学习的移动操作臂动态目标物体推移方法 quadruped manipulation loco-manipulation
7 Flow-based Domain Randomization for Learning and Sequencing Robotic Skills 提出基于流模型的领域随机化方法,提升机器人技能学习与泛化能力 manipulation domain randomization reinforcement learning
8 End-to-End Imitation Learning for Optimal Asteroid Proximity Operations 提出基于模仿学习的端到端控制算法,优化小行星邻近空间探测任务。 MPC model predictive control imitation learning
9 Robust Trajectory Generation and Control for Quadrotor Motion Planning with Field-of-View Control Barrier Certification 提出基于控制屏障函数的四旋翼鲁棒轨迹生成与控制方法,保障视场内目标追踪。 MPC motion planning
10 IG-MCTS: Human-in-the-Loop Cooperative Navigation under Incomplete Information 提出IG-MCTS算法,解决不完全信息下人机协同导航问题 teleoperation traversability instruction following
11 On the Surprising Robustness of Sequential Convex Optimization for Contact-Implicit Motion Planning 提出CRISP算法,通过序列凸优化实现鲁棒的隐式接触运动规划 motion planning
12 Towards Autonomous Wood-Log Grasping with a Forestry Crane: Simulator and Benchmarking 提出基于强化学习的林业起重机木材自主抓取方法,并构建了模拟器与基准 manipulation reinforcement learning deep reinforcement learning
13 Provable Ordering and Continuity in Vision-Language Pretraining for Generalizable Embodied Agents 提出AcTOL,解决具身智能体视觉-语言预训练中的时序错乱问题,提升泛化性 manipulation imitation learning contrastive learning
14 Coarse-to-Fine 3D Keyframe Transporter 提出基于双等变对称性的粗到精3D关键帧Transporter网络,提升机器人操作任务的样本效率和泛化性。 manipulation imitation learning
15 Rethinking Energy Management for Autonomous Ground Robots on a Budget 提出PECC框架,在能量预算约束下优化AGR的计算频率和运动速度,提升性能。 locomotion
16 Solgenia -- A Test Vessel Toward Energy-Efficient Autonomous Water Taxi Applications Solgenia:面向节能自主水上出租车应用的测试平台 model predictive control

🔬 支柱二:RL算法与架构 (RL & Architecture) (2 篇)

#题目一句话要点标签🔗
17 Resilient UAV Trajectory Planning via Few-Shot Meta-Offline Reinforcement Learning 提出基于元离线强化学习的无人机轨迹规划方法,提升韧性和泛化性。 reinforcement learning offline RL offline reinforcement learning
18 VILP: Imitation Learning with Latent Video Planning VILP:提出基于隐空间视频规划的模仿学习方法,提升机器人策略学习效果。 policy learning imitation learning

🔬 支柱九:具身大模型 (Embodied Foundation Models) (1 篇)

#题目一句话要点标签🔗
19 Scalable, Training-Free Visual Language Robotics: A Modular Multi-Model Framework for Consumer-Grade GPUs 提出SVLR:一种可扩展、免训练的视觉语言机器人框架,适用于消费级GPU vision-language-action VLA large language model

🔬 支柱三:空间感知与语义 (Perception & Semantics) (1 篇)

#题目一句话要点标签🔗
20 The Beatbots: A Musician-Informed Multi-Robot Percussion Quartet Beatbots:一个音乐家指导的多机器人打击乐四重奏系统 affordance

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