| 1 |
VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion |
VR-Robo:基于3DGS重建的真实-模拟-真实视觉机器人导航框架 |
legged robot locomotion sim-to-real |
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| 2 |
Embrace Collisions: Humanoid Shadowing for Deployable Contact-Agnostics Motions |
提出基于碰撞的人形机器人跟随框架,实现全身接触的稳健运动控制 |
humanoid humanoid robot bipedal |
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| 3 |
Benchmarking Different QP Formulations and Solvers for Dynamic Quadrupedal Walking |
针对四足机器人动态行走,对比不同QP公式和求解器在多种硬件上的性能。 |
quadruped legged robot whole-body control |
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| 4 |
ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills |
ASAP:对齐模拟与真实物理,学习敏捷人形机器人全身技能 |
humanoid humanoid robot sim-to-real |
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| 5 |
From Foresight to Forethought: VLM-In-the-Loop Policy Steering via Latent Alignment |
提出FOREWARN,通过对齐潜在空间,利用VLM进行机器人策略引导。 |
manipulation world model open-vocabulary |
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| 6 |
Dynamic object goal pushing with mobile manipulators through model-free constrained reinforcement learning |
提出基于无模型约束强化学习的移动操作臂动态目标物体推移方法 |
quadruped manipulation loco-manipulation |
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| 7 |
Flow-based Domain Randomization for Learning and Sequencing Robotic Skills |
提出基于流模型的领域随机化方法,提升机器人技能学习与泛化能力 |
manipulation domain randomization reinforcement learning |
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| 8 |
End-to-End Imitation Learning for Optimal Asteroid Proximity Operations |
提出基于模仿学习的端到端控制算法,优化小行星邻近空间探测任务。 |
MPC model predictive control imitation learning |
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| 9 |
Robust Trajectory Generation and Control for Quadrotor Motion Planning with Field-of-View Control Barrier Certification |
提出基于控制屏障函数的四旋翼鲁棒轨迹生成与控制方法,保障视场内目标追踪。 |
MPC motion planning |
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| 10 |
IG-MCTS: Human-in-the-Loop Cooperative Navigation under Incomplete Information |
提出IG-MCTS算法,解决不完全信息下人机协同导航问题 |
teleoperation traversability instruction following |
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| 11 |
On the Surprising Robustness of Sequential Convex Optimization for Contact-Implicit Motion Planning |
提出CRISP算法,通过序列凸优化实现鲁棒的隐式接触运动规划 |
motion planning |
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| 12 |
Towards Autonomous Wood-Log Grasping with a Forestry Crane: Simulator and Benchmarking |
提出基于强化学习的林业起重机木材自主抓取方法,并构建了模拟器与基准 |
manipulation reinforcement learning deep reinforcement learning |
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| 13 |
Provable Ordering and Continuity in Vision-Language Pretraining for Generalizable Embodied Agents |
提出AcTOL,解决具身智能体视觉-语言预训练中的时序错乱问题,提升泛化性 |
manipulation imitation learning contrastive learning |
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| 14 |
Coarse-to-Fine 3D Keyframe Transporter |
提出基于双等变对称性的粗到精3D关键帧Transporter网络,提升机器人操作任务的样本效率和泛化性。 |
manipulation imitation learning |
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| 15 |
Rethinking Energy Management for Autonomous Ground Robots on a Budget |
提出PECC框架,在能量预算约束下优化AGR的计算频率和运动速度,提升性能。 |
locomotion |
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| 16 |
Solgenia -- A Test Vessel Toward Energy-Efficient Autonomous Water Taxi Applications |
Solgenia:面向节能自主水上出租车应用的测试平台 |
model predictive control |
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