cs.AI(2024-06-07)
📊 共 13 篇论文 | 🔗 2 篇有代码
🎯 兴趣领域导航
支柱九:具身大模型 (Embodied Foundation Models) (8 🔗1)
支柱二:RL算法与架构 (RL & Architecture) (4)
支柱一:机器人控制 (Robot Control) (1 🔗1)
🔬 支柱九:具身大模型 (Embodied Foundation Models) (8 篇)
🔬 支柱二:RL算法与架构 (RL & Architecture) (4 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 9 | ChatPCG: Large Language Model-Driven Reward Design for Procedural Content Generation | ChatPCG:基于大语言模型驱动的程序化内容生成奖励设计 | reinforcement learning deep reinforcement learning reward design | ||
| 10 | Massively Multiagent Minigames for Training Generalist Agents | Meta MMO:大规模多智能体迷你游戏集,用于训练通用智能体 | reinforcement learning generalist agent | ||
| 11 | Online Adaptation for Enhancing Imitation Learning Policies | 提出在线自适应方法,提升模仿学习策略在复杂任务中的性能 | imitation learning | ||
| 12 | Robust Reward Design for Markov Decision Processes | 提出一种鲁棒的马尔可夫决策过程奖励设计方法,解决模型不确定性问题。 | reward design |
🔬 支柱一:机器人控制 (Robot Control) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 13 | SLOPE: Search with Learned Optimal Pruning-based Expansion | 提出基于学习最优剪枝扩展的搜索算法SLOPE,提升运动规划效率。 | motion planning | ✅ |