cs.AI(2025-07-17)
📊 共 12 篇论文 | 🔗 2 篇有代码
🎯 兴趣领域导航
支柱九:具身大模型 (Embodied Foundation Models) (9 🔗1)
支柱二:RL算法与架构 (RL & Architecture) (2 🔗1)
支柱六:视频提取与匹配 (Video Extraction) (1)
🔬 支柱九:具身大模型 (Embodied Foundation Models) (9 篇)
🔬 支柱二:RL算法与架构 (RL & Architecture) (2 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 10 | From Roots to Rewards: Dynamic Tree Reasoning with Reinforcement Learning | 提出基于强化学习的动态树推理框架,提升复杂问答系统的效率和准确性。 | reinforcement learning chain-of-thought | ✅ | |
| 11 | Assessing Adaptive World Models in Machines with Novel Games | 提出基于新颖游戏基准的自适应世界模型评估框架,促进类人通用人工智能发展 | world model |
🔬 支柱六:视频提取与匹配 (Video Extraction) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 12 | PrefPalette: Personalized Preference Modeling with Latent Attributes | PrefPalette:利用潜在属性进行个性化偏好建模,提升社交社区偏好预测。 | HuMoR |