| 1 |
Learning Holistic Whole-Body Loco-Manipulation with a Bipedal Mobile Manipulator |
提出统一的全身控制器以实现双足移动操控 |
bipedal biped whole-body control |
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| 2 |
KINO: A Keyframe Interface for VLM Planning and Whole-Body Control in Humanoid Loco-Manipulation |
提出KINO框架以解决类人机器人运动控制与任务执行问题 |
humanoid whole-body control manipulation |
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| 3 |
WholeBodyWAM: Learning Whole-Body World Action Models with Scalable Motion Priors |
提出WholeBodyWAM以解决人形机器人全身动态建模问题 |
humanoid manipulation whole-body manipulation |
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| 4 |
Gated Residual Body-Hand Coordination for Whole-Body Humanoid Teleoperation |
提出门控残差协调框架以解决全身人形机器人遥操作中的手体协调问题 |
humanoid motion tracking dexterous hand |
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| 5 |
M$^3$P-R1: Reinforcement Learning for Large Language Model Guided Multi-Modal Motion Planning via MIP Code Generation |
提出M$^3$P-R1以解决多模态运动规划问题 |
bipedal biped motion planning |
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| 6 |
ForceDelta-VLA: Distilling Force-Conditioned ActionCorrections for Contact-Rich Manipulation |
提出ForceDelta-VLA以解决接触丰富操作中的动作校正问题 |
manipulation bi-manual distillation |
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| 7 |
OpenDexGrasp: Open-vocabulary Task-Oriented Dexterous Grasping |
提出OpenDexGrasp以解决开放词汇任务导向的灵巧抓取问题 |
manipulation teleoperation open-vocabulary |
✅ |
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| 8 |
Asymptotically Optimal Multi-Robot Task and Motion Planning |
提出渐近最优的多机器人任务与运动规划方法 |
manipulation motion planning task and motion planning |
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| 9 |
PASSAGE: Scaling Scene-Aligned Motion Learning for Perceptive Humanoid Traversal in Cluttered Environments |
提出PASSAGE以解决人形机器人在复杂环境中的运动学习问题 |
humanoid humanoid robot reinforcement learning |
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| 10 |
Reinforcement Learning for Real-Time Vision-Language-Action Policies |
提出实时强化学习框架以解决视觉-语言-动作模型延迟问题 |
manipulation reinforcement learning imitation learning |
✅ |
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| 11 |
DistAL: Distance-based Advantage Learning for VLA Fine-Tuning |
提出DistAL以解决VLA微调中的奖励信息不足问题 |
manipulation bi-manual flow matching |
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| 12 |
rMuscle: Robotic Muscle Memory for Efficient Vision-Language-Action Model Inference |
提出rMuscle以提升视觉-语言-动作模型推理效率 |
manipulation embodied AI vision-language-action |
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| 13 |
WAVE-Go: World-Model Navigation with Adaptive Execution for Wheel-Legged Robots |
提出WAVE-Go以解决动态障碍下的导航执行问题 |
legged robot locomotion world model |
✅ |
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| 14 |
Function-Preserving Data Generation for Zero-Shot Real-to-Sim-to-Real Manipulation |
提出函数保持的数据生成方法以解决零-shot机器人操作问题 |
manipulation sim-to-real domain randomization |
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| 15 |
ActiveScale: Scaling Active Perception for Robots across Model, Data, and Hardware |
提出ActiveScale以解决机器人主动感知的挑战 |
manipulation mobile manipulation teleoperation |
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| 16 |
Feedback-Modulated Harmonic Policies for Quadruped Locomotion |
提出反馈调制谐波策略以优化四足动物运动控制 |
quadruped locomotion locomotion policy |
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| 17 |
Acting in Meters: Learning Metric Interactions for Precise Robotic Manipulation |
提出度量交互框架以解决精确机器人操控问题 |
manipulation vision-language-action VLA |
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| 18 |
A Comprehensive Review of Generative Physical Artificial Intelligence |
提出生成物理人工智能以提升机器人自主能力 |
humanoid sim-to-real diffusion policy |
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| 19 |
UMI-Bridge: Action-Anchored Latent Alignment across Human and Robot Manipulation Data |
提出UMI-Bridge以解决人机操作数据对齐问题 |
manipulation egocentric vision-language-action |
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| 20 |
TAO-Force: Unifying Force-Aware Perception and Fast-Slow Control for Contact-Rich Manipulation |
提出TAO-Force以解决接触丰富操作中的感知与控制问题 |
manipulation policy learning vision-language-action |
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| 21 |
Energy-Regularized Imitation Learning for Force- and Work-Aware Robotic Manipulation |
提出能量正则化模仿学习以解决机器人操控中的能量效率问题 |
manipulation imitation learning |
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| 22 |
AdaGeoVLN: Selective Geometry Across Representation Depth and Navigation Time for Vision-Language Navigation |
提出AdaGeoVLN以解决视觉语言导航中的几何特征利用问题 |
humanoid VGGT VLN |
✅ |
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| 23 |
GroundingVLN: Reasoning and Acting with Grounding for Vision-Language Navigation |
提出GroundingVLN以解决视觉语言导航中的推理与执行问题 |
locomotion reinforcement learning VLN |
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| 24 |
ForwardDLO: Model-Based Bimanual Shape Matching of Unconstrained Deformable Linear Objects |
提出ForwardDLO以解决无约束可变形线性物体的双手形状匹配问题 |
manipulation bi-manual latent dynamics |
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| 25 |
WeaveRL: Weaving Reconstruction into Scene-Aware Fabrics for Perceptive Reinforcement Learning |
提出WeaveRL以解决复杂场景下的强化学习问题 |
manipulation sim-to-real reinforcement learning |
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| 26 |
CaSCo: Cascade-Aware Soft-Collision Motion Planning |
提出CaSCo框架以解决机器人运动规划中的软碰撞问题 |
manipulation motion planning |
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| 27 |
Body-Motion Control of a Simulated Aerial Swarm from a First-Person View |
提出上半身运动控制接口以提升无人机群体第一人称视角导航效率 |
teleoperation first-person view |
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| 28 |
Decoupling Vision, Language, and Action for Efficient Multi-Task Robot Policies |
提出解耦视觉、语言与动作的模型以提高多任务机器人策略的效率 |
manipulation vision-language-action VLA |
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| 29 |
UAVs Meet Embodied Intelligence: Bridging Human Intents and Flying Dynamics Via Harnessing Physical-Digital AI Agents |
提出UAV EI框架以提升无人机的自主智能与人类意图理解 |
manipulation world model world models |
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| 30 |
Characterizing Replay Retention Under Dynamics Shift in Model-Based Reinforcement Learning |
提出动态变化下的重放保留策略以提升模型驱动强化学习适应性 |
locomotion reinforcement learning model-based RL |
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| 31 |
InterMASH: A Unified Geometric Representation for Grasp Synthesis |
提出InterMASH以解决人机抓取合成统一表示问题 |
manipulation physically plausible cross-embodiment |
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| 32 |
TacBPM: A Tactile-conditioned Behavior Prior Model for Dexterous Reorientation |
提出TacBPM以解决灵巧重定向中的行为优先问题 |
manipulation in-hand manipulation sim-to-real |
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| 33 |
Fetch My Beer: Synthetic-to-real Hierarchical Policy for Smooth Pick-and-place |
提出合成到真实的层次化策略以解决液体容器的平稳搬运问题 |
manipulation teleoperation reinforcement learning |
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| 34 |
Dreaming the Sound of Contact: Leveraging Video and Audio Generation for Zero-Shot Force-Aware Manipulation and Data Generation |
提出音频与视频生成结合的方法以解决机器人操作中的力感知问题 |
manipulation |
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| 35 |
From Gameplay to Policy: Towards Scalable Robot Data Collection via Gamified Robot-Free Interaction |
提出Project Kitchen与Game2Policy以解决机器人数据收集的可扩展性问题 |
manipulation affordance egocentric |
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| 36 |
DeformSmith: Physics Harness-Guided Hierarchical Generation of Deformable Assets for Robot Manipulation |
提出DeformSmith以解决机器人操作中可变形资产生成问题 |
manipulation |
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| 37 |
GraphPoint: Semantic Entity Graphs and Point Trajectories for Compositional Robot Manipulation |
提出GraphPoint以解决机器人操作中的指令依赖泛化问题 |
manipulation |
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| 38 |
RAFAIL: Relationship-Aware Failure Detection for Robotic Manipulation |
提出RAFAIL框架以解决机器人操作中的故障检测问题 |
manipulation |
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| 39 |
CANTABILE: Learning Expressive Dynamics for Robotic Piano Performance |
提出CANTABILE框架以提升机器人钢琴演奏的表现力 |
manipulation bi-manual bimanual manipulation |
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| 40 |
DynoFluxBench: Benchmarking Kinodynamic Space-Time Planners in Dynamic Environments |
提出DynoFluxBench以解决动态环境中的运动规划问题 |
trajectory optimization |
✅ |
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| 41 |
DetAug: Obstacle-Blind Trajectory Augmentation for Zero-shot Obstacle Avoidance |
提出DetAug以解决机器人避障中的数据集不足问题 |
manipulation |
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| 42 |
RecMorph: Topology-Guided Spatial Recurrence for Generalized Morphology Control |
提出RecMorph以解决通用形态控制中的信息传递问题 |
quadruped |
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| 43 |
A3P5 NEMESIS Integrated Rover Design for Environmental Reconnaissance and Robotic Sampling with Reproducible Mobility Analysis and an External Data Machine Learning Calibration Benchmark |
提出A3P5 NEMESIS探测车以解决环境勘探与机器人采样问题 |
manipulation |
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| 44 |
Approximating High Dimensional Self-Motion Manifolds via Deep Generative Models |
提出基于深度生成模型的高维自运动流形近似方法 |
motion planning |
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| 45 |
Prior Evolution and Task Alignment for Aerial Grasping |
提出基于学习的轨迹优化方法以解决空中抓取问题 |
trajectory optimization |
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| 46 |
Causal-History Test-Time Scaling for Failure Recovery in Autoregressive World-Action Models |
提出无训练框架以解决自回归世界-动作模型的失败恢复问题 |
manipulation |
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