| 1 |
TACT: Humanoid Whole-body Contact Manipulation through Deep Imitation Learning with Tactile Modality |
提出TACT以解决类人机器人全身接触操控问题 |
humanoid humanoid robot humanoid control |
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| 2 |
Booster Gym: An End-to-End Reinforcement Learning Framework for Humanoid Robot Locomotion |
提出Booster Gym框架以解决人形机器人运动政策转移问题 |
humanoid humanoid robot locomotion |
✅ |
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| 3 |
SafeMimic: Towards Safe and Autonomous Human-to-Robot Imitation for Mobile Manipulation |
提出SafeMimic以解决机器人模仿人类操作的安全性问题 |
manipulation mobile manipulation egocentric |
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| 4 |
Robust Instant Policy: Leveraging Student's t-Regression Model for Robust In-context Imitation Learning of Robot Manipulation |
提出鲁棒即时策略以解决机器人模仿学习中的幻觉问题 |
manipulation imitation learning large language model |
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| 5 |
Vision in Action: Learning Active Perception from Human Demonstrations |
提出ViA系统以解决双手机器人操作中的主动感知问题 |
manipulation bi-manual bimanual manipulation |
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| 6 |
Efficient Navigation Among Movable Obstacles using a Mobile Manipulator via Hierarchical Policy Learning |
提出层次化强化学习框架以解决可移动障碍物导航问题 |
manipulation reinforcement learning policy learning |
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| 7 |
Context-Aware Deep Lagrangian Networks for Model Predictive Control |
提出上下文感知深度拉格朗日网络以解决复杂环境中的控制问题 |
MPC model predictive control |
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| 8 |
Improving Robotic Manipulation: Techniques for Object Pose Estimation, Accommodating Positional Uncertainty, and Disassembly Tasks from Examples |
提出触觉传感技术以解决机器人抓取中的位置不确定性问题 |
manipulation reinforcement learning |
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| 9 |
Human Locomotion Implicit Modeling Based Real-Time Gait Phase Estimation |
提出基于隐式建模的实时步态相位估计方法以解决精确适应问题 |
locomotion MAE |
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| 10 |
Particle-Grid Neural Dynamics for Learning Deformable Object Models from RGB-D Videos |
提出粒子-网格神经动力学以解决可变形物体建模问题 |
manipulation gaussian splatting splatting |
✅ |
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| 11 |
Robust control for multi-legged elongate robots in noisy environments |
提出一种新范式以增强多足延伸机器人在噪声环境中的鲁棒性 |
legged robot locomotion |
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| 12 |
Aerial Grasping via Maximizing Delta-Arm Workspace Utilization |
提出一种新规划框架以最大化无人机抓取的工作空间利用率 |
manipulation |
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| 13 |
3D Vision-tactile Reconstruction from Infrared and Visible Images for Robotic Fine-grained Tactile Perception |
提出GelSplitter3D以解决传统平面触觉传感器在曲面重建中的不足 |
manipulation |
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