cs.RO(2024-08-07)
📊 共 9 篇论文 | 🔗 1 篇有代码
🎯 兴趣领域导航
支柱一:机器人控制 (Robot Control) (4)
支柱三:空间感知与语义 (Perception & Semantics) (2 🔗1)
支柱二:RL算法与架构 (RL & Architecture) (2)
支柱九:具身大模型 (Embodied Foundation Models) (1)
🔬 支柱一:机器人控制 (Robot Control) (4 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 1 | Navigating the Human Maze: Real-Time Robot Pathfinding with Generative Imitation Learning | 提出基于生成式模仿学习的实时机器人路径规划方法,解决人群环境导航问题 | model predictive control imitation learning | ||
| 2 | DRAMA: An Efficient End-to-end Motion Planner for Autonomous Driving with Mamba | DRAMA:一种基于Mamba的高效端到端自动驾驶运动规划器 | motion planning Mamba | ||
| 3 | Achieving Human Level Competitive Robot Table Tennis | 提出一种分层模块化策略,使机器人达到业余人类水平的乒乓球竞技能力 | sim-to-real | ||
| 4 | Grasp Failure Constraints for Fast and Reliable Pick-and-Place Using Multi-Suction-Cup Grippers | 针对多吸盘夹爪,提出基于抓取失效约束的快速可靠拾取放置方法 | manipulation |
🔬 支柱三:空间感知与语义 (Perception & Semantics) (2 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 5 | Towards Real-Time Gaussian Splatting: Accelerating 3DGS through Photometric SLAM | 通过光度SLAM加速3D高斯溅射,实现实时3DGS | 3D gaussian splatting 3DGS gaussian splatting | ||
| 6 | AirSLAM: An Efficient and Illumination-Robust Point-Line Visual SLAM System | AirSLAM:一种高效且光照鲁棒的点线视觉SLAM系统 | visual SLAM | ✅ |
🔬 支柱二:RL算法与架构 (RL & Architecture) (2 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 7 | Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes | 综述深度强化学习在机器人领域的实际应用与挑战 | reinforcement learning deep reinforcement learning DRL | ||
| 8 | HDPlanner: Advancing Autonomous Deployments in Unknown Environments through Hierarchical Decision Networks | HDPlanner:基于分层决策网络提升未知环境下的自主部署能力 | reinforcement learning deep reinforcement learning DRL |
🔬 支柱九:具身大模型 (Embodied Foundation Models) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 9 | A Study on Prompt Injection Attack Against LLM-Integrated Mobile Robotic Systems | 研究LLM集成移动机器人系统中的Prompt注入攻击及防御策略 | large language model |