cs.RO(2024-06-03)
📊 共 14 篇论文
🎯 兴趣领域导航
支柱一:机器人控制 (Robot Control) (7)
支柱九:具身大模型 (Embodied Foundation Models) (3)
支柱七:动作重定向 (Motion Retargeting) (2)
支柱二:RL算法与架构 (RL & Architecture) (1)
支柱五:交互与反应 (Interaction & Reaction) (1)
🔬 支柱一:机器人控制 (Robot Control) (7 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 1 | Learning-based legged locomotion; state of the art and future perspectives | 基于学习的足式机器人运动控制:现状与未来展望 | quadruped legged locomotion humanoid | ||
| 2 | PlanAgent: A Multi-modal Large Language Agent for Closed-loop Vehicle Motion Planning | 提出PlanAgent,基于多模态大语言模型解决自动驾驶闭环运动规划问题 | motion planning scene understanding large language model | ||
| 3 | ManiCM: Real-time 3D Diffusion Policy via Consistency Model for Robotic Manipulation | ManiCM:基于一致性模型的实时3D扩散策略,用于机器人操作 | manipulation diffusion policy distillation | ||
| 4 | Motion Planning for Hybrid Dynamical Systems: Framework, Algorithm Template, and a Sampling-based Approach | 提出一种基于RRT的混合动力系统运动规划算法HyRRT,解决复杂系统运动规划问题。 | motion planning | ||
| 5 | Provably Feasible and Stable White-Box Trajectory Optimization | 提出白盒轨迹优化方法,解决强约束动态系统的可行性和稳定性问题 | trajectory optimization | ||
| 6 | Configuration Space Distance Fields for Manipulation Planning | 提出基于配置空间距离场(CDF)的机器人操作规划方法,实现高效避障与运动优化。 | manipulation | ||
| 7 | Walk on Spheres for PDE-based Path Planning | 探索基于PDE的Walk on Spheres算法在机器人路径规划中的应用 | motion planning |
🔬 支柱九:具身大模型 (Embodied Foundation Models) (3 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 8 | Ubiquitous Robot Control Through Multimodal Motion Capture Using Smartwatch and Smartphone Data | 提出WearMoCap,利用智能手表和手机进行无缝机器人控制的多模态运动捕捉开源库。 | multimodal | ||
| 9 | HBTP: Heuristic Behavior Tree Planning with Large Language Model Reasoning | 提出HBTP框架,结合LLM推理与行为树规划,提升机器人任务规划效率与可靠性 | large language model | ||
| 10 | ZAPP! Zonotope Agreement of Prediction and Planning for Continuous-Time Collision Avoidance with Discrete-Time Dynamics | ZAPP:基于Zonotope一致性的预测与规划,解决连续时间碰撞避免问题 | multimodal |
🔬 支柱七:动作重定向 (Motion Retargeting) (2 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 11 | A Robust Filter for Marker-less Multi-person Tracking in Human-Robot Interaction Scenarios | 提出一种鲁棒的滤波方法,用于人机交互场景中无标记多人跟踪 | motion representation | ||
| 12 | Region-aware Grasp Framework with Normalized Grasp Space for Efficient 6-DoF Grasping | 提出基于归一化抓取空间的区域感知抓取框架,高效解决复杂场景下的6自由度抓取问题 | human-to-robot |
🔬 支柱二:RL算法与架构 (RL & Architecture) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 13 | Evaluating MEDIRL: A Replication and Ablation Study of Maximum Entropy Deep Inverse Reinforcement Learning for Human Social Navigation | 改进MEDIRL用于人机交互,优化人群环境中行人行为建模 | reinforcement learning inverse reinforcement learning |
🔬 支柱五:交互与反应 (Interaction & Reaction) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 14 | Hybrid Quadratic Programming -- Pullback Bundle Dynamical Systems Control | 提出混合二次规划的拉回丛动力系统控制方法,用于机器人自适应运动。 | reactive motion |