| 1 |
InHabit: Leveraging Image Foundation Models for Scalable 3D Human Placement |
InHabit:利用图像基础模型实现可扩展的3D人体放置 |
scene reconstruction physically plausible human-scene interaction |
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| 2 |
An Object-Centered Data Acquisition Method for 3D Gaussian Splatting using Mobile Phones |
提出一种基于手机的物体中心3D高斯溅射数据采集方法 |
3D gaussian splatting 3DGS gaussian splatting |
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| 3 |
GRAFT: Geometric Refinement and Fitting Transformer for Human Scene Reconstruction |
提出GRAFT,通过几何优化和拟合Transformer实现高质量人体-场景重建 |
scene reconstruction physically plausible penetration |
✅ |
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| 4 |
BALTIC: A Benchmark and Cross-Domain Strategy for 3D Reconstruction Across Air and Underwater Domains Under Varying Illumination |
BALTIC:针对水空跨域和变光照条件下的三维重建基准与策略 |
3D gaussian splatting 3D reconstruction gaussian splatting |
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| 5 |
AdaGScale: Viewpoint-Adaptive Gaussian Scaling in 3D Gaussian Splatting to Reduce Gaussian-Tile Pairs |
AdaGScale:视角自适应高斯缩放,减少3D高斯溅射中的高斯-瓦片对数量 |
3D gaussian splatting gaussian splatting splatting |
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| 6 |
Diff-SBSR: Learning Multimodal Feature-Enhanced Diffusion Models for Zero-Shot Sketch-Based 3D Shape Retrieval |
Diff-SBSR:学习多模态特征增强的扩散模型,用于零样本草图的三维形状检索 |
open-vocabulary open vocabulary multimodal |
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| 7 |
CoCo-SAM3: Harnessing Concept Conflict in Open-Vocabulary Semantic Segmentation |
CoCo-SAM3:利用概念冲突解决开放词汇语义分割问题 |
open-vocabulary open vocabulary |
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| 8 |
TransSplat: Unbalanced Semantic Transport for Language-Driven 3DGS Editing |
TransSplat:通过非平衡语义传输实现语言驱动的3DGS编辑 |
3D gaussian splatting 3DGS gaussian splatting |
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| 9 |
Evaluation of Winning Solutions of 2025 Low Power Computer Vision Challenge |
LPCVC 2025挑战赛优胜方案评测:推动低功耗计算机视觉发展 |
depth estimation monocular depth open-vocabulary |
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| 10 |
RAFT-MSF++: Temporal Geometry-Motion Feature Fusion for Self-Supervised Monocular Scene Flow |
RAFT-MSF++:时序几何-运动特征融合的自监督单目场景流估计 |
scene flow |
✅ |
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| 11 |
Paparazzo: Active Mapping of Moving 3D Objects |
Paparazzo:主动映射移动3D物体,实现动态场景精确重建 |
3D reconstruction scene understanding |
✅ |
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| 12 |
Face Anything: 4D Face Reconstruction from Any Image Sequence |
提出基于规范面部点预测的4D人脸重建方法,解决动态人脸重建中的几何和对应关系歧义问题。 |
depth estimation |
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| 13 |
TESO: Online Tracking of Essential Matrix by Stochastic Optimization |
TESO:基于随机优化的本质矩阵在线跟踪,用于立体相机长期标定。 |
stereo depth |
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| 14 |
Explore Like Humans: Autonomous Exploration with Online SG-Memo Construction for Embodied Agents |
ABot-Explorer:利用在线SG-Memo构建实现类人自主探索 |
affordance |
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