cs.AI(2025-01-18)
📊 共 9 篇论文
🎯 兴趣领域导航
支柱九:具身大模型 (Embodied Foundation Models) (5)
支柱一:机器人控制 (Robot Control) (2)
支柱二:RL算法与架构 (RL & Architecture) (1)
支柱八:物理动画 (Physics-based Animation) (1)
🔬 支柱九:具身大模型 (Embodied Foundation Models) (5 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 1 | A Generative Security Application Engineering Curriculum | 提出生成式安全应用工程课程,应对AI驱动的安全领域变革 | large language model | ||
| 2 | Reliable Text-to-SQL with Adaptive Abstention | 提出RTS框架,通过自适应置信度和人机交互提升Text-to-SQL的可靠性 | large language model | ||
| 3 | ML-SceGen: A Multi-level Scenario Generation Framework | 提出ML-SceGen框架,实现用户可控的综合性危险场景生成 | large language model | ||
| 4 | MAPS: Advancing Multi-Modal Reasoning in Expert-Level Physical Science | MAPS:提升多模态大语言模型在物理科学领域中的推理能力 | large language model | ||
| 5 | How Should We Build A Benchmark? Revisiting 274 Code-Related Benchmarks For LLMs | 提出How2Bench,一套评估代码相关LLM基准质量的综合指南。 | large language model |
🔬 支柱一:机器人控制 (Robot Control) (2 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 6 | Simultaneous Computation with Multiple Prioritizations in Multi-Agent Motion Planning | 多智能体运动规划中基于多优先级并行计算的实时路径规划方法 | motion planning | ||
| 7 | Graph Coloring to Reduce Computation Time in Prioritized Planning | 提出图着色方法以减少优先规划中的计算时间 | motion planning |
🔬 支柱二:RL算法与架构 (RL & Architecture) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 8 | Classical and Deep Reinforcement Learning Inventory Control Policies for Pharmaceutical Supply Chains with Perishability and Non-Stationarity | 针对药品供应链的易腐性和非平稳性,提出经典与深度强化学习库存控制策略。 | reinforcement learning deep reinforcement learning DRL |
🔬 支柱八:物理动画 (Physics-based Animation) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 9 | DASKT: A Dynamic Affect Simulation Method for Knowledge Tracing | DASKT:提出一种动态情感模拟知识追踪方法,提升学生知识状态评估的准确性。 | spatiotemporal |