cs.RO(2026-05-18)

📊 共 19 篇论文 | 🔗 3 篇有代码

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支柱一:机器人控制 (Robot Control) (12 🔗3) 支柱二:RL算法与架构 (RL & Architecture) (3) 支柱九:具身大模型 (Embodied Foundation Models) (2) 支柱三:空间感知与语义 (Perception & Semantics) (2)

🔬 支柱一:机器人控制 (Robot Control) (12 篇)

#题目一句话要点标签🔗
1 Dexora: Open-source VLA for High-DoF Bimanual Dexterity Dexora:首个开源双臂双手机器人高自由度灵巧操作的VLA系统 manipulation dexterous hand bi-manual
2 Unified Walking, Running, and Recovery for Humanoids via State-Dependent Adversarial Motion Priors 提出统一强化学习框架以实现人形机器人行走、奔跑与恢复 humanoid humanoid robot locomotion
3 TacSE3: Equivariant SE(3) Motion Estimation from Low-Texture Visuotactile Images for In-Gripper Tracking and Compensation TacSE3:基于低纹理触觉图像的SE(3)等变运动估计,用于夹持器内跟踪与补偿 motion tracking manipulation in-hand manipulation
4 Key-Gram: Extensible World Knowledge for Embodied Manipulation 提出Key-Gram框架以解决语言知识与视觉推理耦合问题 manipulation dual-arm vision-language-action
5 CosFly-Track: A Large-Scale Multi-Modal Dataset for UAV Visual Tracking via Multi-Constraint Trajectory Optimization CosFly-Track:提出大规模无人机视觉跟踪多模态数据集,通过多约束轨迹优化实现。 trajectory optimization metric depth VLN
6 A Dexterous and Compliant Gripper With Soft Hydraulic Actuation for Microgravity Manipulation 提出DexCoHand:一种用于微重力环境灵巧操作的柔性液压机械手 manipulation dexterous manipulation
7 ManiSoft: Towards Vision-Language Manipulation for Soft Continuum Robotics ManiSoft:面向软体连续机器人的视觉-语言操控基准 manipulation reinforcement learning
8 DexHoldem: Playing Texas Hold'em with Dexterous Embodied System DexHoldem:构建德州扑克灵巧操作的具身系统基准 manipulation dexterous hand dexterous manipulation
9 Dynamic robotic cloth folding with efficient Koopman operator-based model predictive control 提出基于Koopman算子的模型预测控制,实现高效动态机器人叠衣 model predictive control
10 Data-Driven Dynamic Modeling of a Tendon-Actuated Continuum Robot 针对腱驱动连续体机器人,提出基于数据的动态建模方法,并应用于模型预测控制。 model predictive control
11 Virtues of Ordered Chaos: Planning with Topple Actions in Tabletop Stack Rearrangement 提出基于Topple动作的规划方法,加速桌面物体堆叠重排任务 manipulation
12 Optimal Knock-Pick Planning for Tightly Packed Tabletop Blocks With Parallel Grippers 提出基于方向性敲击的优化拣选规划算法,解决紧密排列桌面块的并行夹爪操作问题 manipulation

🔬 支柱二:RL算法与架构 (RL & Architecture) (3 篇)

#题目一句话要点标签🔗
13 WorldArena 2.0: Extending Embodied World Model Benchmarking on Modality, Functionality and Platform WorldArena 2.0:扩展具身世界模型基准测试,覆盖模态、功能和平台 world model world models multimodal
14 Robo-Cortex: A Self-Evolving Embodied Agent via Dual-Grain Cognitive Memory and Autonomous Knowledge Induction Robo-Cortex:通过双粒度认知记忆和自主知识归纳实现自进化具身智能体 world model world models multimodal
15 Transfer Learning for Customized Car Racing Environments 利用迁移学习加速定制赛车环境中的强化学习智能体训练 reinforcement learning deep reinforcement learning zero-shot transfer

🔬 支柱九:具身大模型 (Embodied Foundation Models) (2 篇)

#题目一句话要点标签🔗
16 On Improving Multimodal Pedestrian Trajectory Prediction with CVAE: A Study on Benchmark and Robot Data 基于CVAE的Social-STGCNN用于提升多模态行人轨迹预测,适用于基准数据集和机器人数据。 multimodal
17 REBAR: Reference Ethical Benchmark for Autonomy Readiness 提出REBAR框架以解决自主系统伦理评估问题 embodied AI large language model

🔬 支柱三:空间感知与语义 (Perception & Semantics) (2 篇)

#题目一句话要点标签🔗
18 RGB-only Active 3D Scene Graph Generation for Indoor Mobile Robots 提出一种仅使用RGB图像的主动3D场景图生成方法,用于室内移动机器人。 3D reconstruction
19 FUSE: A Framework for Unified State Estimation in Robotic SLAM Systems FUSE:用于机器人SLAM系统中统一状态估计的框架 LIO

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