| 1 |
Eureka: Human-Level Reward Design via Coding Large Language Models |
提出Eureka算法以解决复杂低级操作任务的奖励设计问题 |
manipulation reinforcement learning RLHF |
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| 2 |
Creative Robot Tool Use with Large Language Models |
提出RoboTool以解决机器人工具创意使用问题 |
motion planning large language model task and motion planning |
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| 3 |
Efficient, Dynamic Locomotion through Step Placement with Straight Legs and Rolling Contacts |
提出高效动态步态控制以解决人形机器人行走问题 |
humanoid humanoid robot locomotion |
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| 4 |
CCIL: Continuity-based Data Augmentation for Corrective Imitation Learning |
提出基于连续性的纠正数据增强方法以提升模仿学习的鲁棒性 |
legged locomotion locomotion manipulation |
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| 5 |
Denoising Heat-inspired Diffusion with Insulators for Collision Free Motion Planning |
提出热启发的去噪扩散方法以解决无碰撞运动规划问题 |
motion planning behavior cloning |
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| 6 |
NeuroSMPC: A Neural Network guided Sampling Based MPC for On-Road Autonomous Driving |
提出NeuroSMPC以解决动态环境下自主驾驶的实时控制问题 |
MPC |
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| 7 |
Local Non-Cooperative Games with Principled Player Selection for Scalable Motion Planning |
提出基于局部非合作博弈的选择机制以解决大规模运动规划问题 |
motion planning |
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| 8 |
Multi-Robot Local Motion Planning Using Dynamic Optimization Fabrics |
提出多机器人动态优化织物以解决实时运动规划问题 |
motion planning |
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| 9 |
Flexible Informed Trees (FIT*): Adaptive Batch-Size Approach in Informed Sampling-Based Path Planning |
提出FIT*以解决路径规划中的批量大小适应性问题 |
manipulation mobile manipulation |
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