| 1 |
A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understanding |
综述性研究:语言嵌入驱动的3D高斯溅射场景理解框架与应用 |
3D gaussian splatting gaussian splatting splatting |
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| 2 |
Perceive-Sample-Compress: Towards Real-Time 3D Gaussian Splatting |
提出Perceive-Sample-Compress框架,实现大规模场景下实时3D高斯溅射 |
3D gaussian splatting 3DGS gaussian splatting |
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| 3 |
Refining Gaussian Splatting: A Volumetric Densification Approach |
提出基于体积惯性矩的3D高斯点云优化方法,提升新视角合成质量 |
3D gaussian splatting 3DGS gaussian splatting |
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| 4 |
Laplacian Analysis Meets Dynamics Modelling: Gaussian Splatting for 4D Reconstruction |
提出基于拉普拉斯分析的动态高斯溅射方法,用于高质量4D重建。 |
3D gaussian splatting 3DGS gaussian splatting |
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| 5 |
Point cloud segmentation for 3D Clothed Human Layering |
提出一种用于3D服装人体分层的点云分割方法,解决服装建模中语义信息缺失问题。 |
scene understanding |
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