cs.GR(2025-05-08)

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支柱四:生成式动作 (Generative Motion) (1) 支柱二:RL算法与架构 (RL & Architecture) (1 🔗1) 支柱三:空间感知与语义 (Perception & Semantics) (1)

🔬 支柱四:生成式动作 (Generative Motion) (1 篇)

#题目一句话要点标签🔗
1 Improving Global Motion Estimation in Sparse IMU-based Motion Capture with Physics 通过物理优化方案提升稀疏IMU运动捕捉的全局运动估计 physically plausible IMU-based motion

🔬 支柱二:RL算法与架构 (RL & Architecture) (1 篇)

#题目一句话要点标签🔗
2 Physics-Based Motion Imitation with Adversarial Differential Discriminators 提出对抗性微分鉴别器以解决多目标优化问题 reinforcement learning simulated character physically simulated character

🔬 支柱三:空间感知与语义 (Perception & Semantics) (1 篇)

#题目一句话要点标签🔗
3 Time of the Flight of the Gaussians: Optimizing Depth Indirectly in Dynamic Radiance Fields 提出一种方法以优化动态场景的深度重建问题 3D gaussian splatting gaussian splatting splatting

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