cs.GR(2024-11-10)
📊 共 1 篇论文
🎯 兴趣领域导航
🔬 支柱八:物理动画 (Physics-based Animation) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 1 | Learning Uniformly Distributed Embedding Clusters of Stylistic Skills for Physically Simulated Characters | 提出基于神经崩塌和嵌入扩展的技能条件控制器,提升物理模拟角色动作的多样性和可控性 | physics-based character simulated character physically simulated character |