cs.CV(2026-07-22)
📊 共 26 篇论文 | 🔗 5 篇有代码
🎯 兴趣领域导航
支柱九:具身大模型 (Embodied Foundation Models) (10 🔗2)
支柱二:RL算法与架构 (RL & Architecture) (6 🔗1)
支柱三:空间感知与语义 (Perception & Semantics) (5)
支柱八:物理动画 (Physics-based Animation) (2 🔗1)
支柱五:交互与反应 (Interaction & Reaction) (1)
支柱一:机器人控制 (Robot Control) (1 🔗1)
支柱七:动作重定向 (Motion Retargeting) (1)
🔬 支柱九:具身大模型 (Embodied Foundation Models) (10 篇)
🔬 支柱二:RL算法与架构 (RL & Architecture) (6 篇)
🔬 支柱三:空间感知与语义 (Perception & Semantics) (5 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 17 | Multimodal Large Language Models for Remote Sensing Image Understanding: Domain-Specific or General-Purpose? | 系统评估多模态大语言模型在遥感图像理解中的应用 | scene understanding large language model multimodal | ||
| 18 | Memory-Augmented Multimodal Large Language Models for Small Object Understanding in Streaming Aerial Videos | 提出Memory-Augmented MLLMs以解决无人机小目标理解问题 | open-vocabulary open vocabulary large language model | ||
| 19 | ATSplat: Compact Feed-forward 3D Gaussian Splatting with Adaptive Token Expansion | 提出ATSplat以解决3D高斯点云稀疏性问题 | 3D gaussian splatting 3DGS gaussian splatting | ||
| 20 | Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editing | 提出LB-Edit以解决3D场景编辑中的相机放置与视图一致性问题 | 3D gaussian splatting 3DGS gaussian splatting | ||
| 21 | Extending a Large View Synthesis Model for Multi-view Panoptic Segmentation | 提出一种新方法以扩展大视图合成模型用于多视角全景分割 | 3D reconstruction scene understanding |
🔬 支柱八:物理动画 (Physics-based Animation) (2 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 22 | ReFace: Reorganizing Facial Spatiotemporal Representations for Improved Pain Assessment | 提出ReFace以改善面部疼痛评估问题 | spatiotemporal | ||
| 23 | Efficient Tracking and Understanding Object Transformations | 提出FluxGraph以解决对象变换跟踪的高计算成本问题 | spatiotemporal | ✅ |
🔬 支柱五:交互与反应 (Interaction & Reaction) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 24 | StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generation | 提出StreamHOI以解决实时人机交互视频生成问题 | HOI |
🔬 支柱一:机器人控制 (Robot Control) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 25 | Evolving Cache Schedules for Fast Diffusion Policy Inference | 提出EVO以解决扩散策略推理中的计算效率问题 | manipulation diffusion policy | ✅ |
🔬 支柱七:动作重定向 (Motion Retargeting) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 26 | RIM: A Retrieval-In-Matching Framework for Cross-Domain Global Visual Localization of UAVs | 提出RIM框架以解决无人机跨域视觉定位问题 | geometric consistency foundation model |