cs.CV(2025-08-21)
📊 共 4 篇论文
🎯 兴趣领域导航
支柱三:空间感知与语义 (Perception & Semantics) (2)
支柱二:RL算法与架构 (RL & Architecture) (1)
支柱八:物理动画 (Physics-based Animation) (1)
🔬 支柱三:空间感知与语义 (Perception & Semantics) (2 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 1 | Zero-shot Volumetric CT Super-Resolution using 3D Gaussian Splatting with Upsampled 2D X-ray Projection Priors | 提出零-shot 3D CT超分辨率方法以解决数据不足问题 | 3D gaussian splatting gaussian splatting splatting | ||
| 2 | MeSS: City Mesh-Guided Outdoor Scene Generation with Cross-View Consistent Diffusion | 提出MeSS以解决城市网格模型纹理缺乏问题 | 3D gaussian splatting 3DGS gaussian splatting |
🔬 支柱二:RL算法与架构 (RL & Architecture) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 3 | Adversarial Agent Behavior Learning in Autonomous Driving Using Deep Reinforcement Learning | 提出对抗性代理行为学习以解决自动驾驶中的安全问题 | reinforcement learning deep reinforcement learning |
🔬 支柱八:物理动画 (Physics-based Animation) (1 篇)
| # | 题目 | 一句话要点 | 标签 | 🔗 | ⭐ |
|---|---|---|---|---|---|
| 4 | Reliable Multi-view 3D Reconstruction for `Just-in-time' Edge Environments | 提出基于投资组合理论的边缘资源管理策略以解决多视角3D重建可靠性问题 | spatiotemporal |