| 1 |
GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localization |
GSplatLoc:通过将关键点描述符嵌入3D高斯溅射实现更精确的视觉定位 |
3D gaussian splatting 3DGS gaussian splatting |
|
|
| 2 |
Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality |
提出语义控制高斯溅射(SCGS),用于室外场景重建、编辑及VR渲染 |
gaussian splatting splatting scene reconstruction |
|
|
| 3 |
Frequency-based View Selection in Gaussian Splatting Reconstruction |
提出基于频率域的视角选择方法,提升高斯溅射重建效率。 |
3D gaussian splatting gaussian splatting splatting |
|
|
| 4 |
HA-FGOVD: Highlighting Fine-grained Attributes via Explicit Linear Composition for Open-Vocabulary Object Detection |
提出HA-FGOVD,通过显式线性组合高亮细粒度属性,提升开放词汇目标检测性能。 |
open-vocabulary open vocabulary |
|
|
| 5 |
Disentangled Generation and Aggregation for Robust Radiance Fields |
提出解耦生成与聚合方法,提升辐射场在噪声位姿下的鲁棒性 |
NeRF |
✅ |
|