| 1 |
Weakly-Supervised 3D Visual Grounding based on Visual Language Alignment |
提出基于视觉语言对齐的弱监督3D视觉定位方法3D-VLA |
scene understanding VLA visual grounding |
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| 2 |
From-Ground-To-Objects: Coarse-to-Fine Self-supervised Monocular Depth Estimation of Dynamic Objects with Ground Contact Prior |
提出基于地面接触先验的粗到精自监督单目深度估计方法,提升动态物体深度估计精度。 |
depth estimation monocular depth |
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| 3 |
LAENeRF: Local Appearance Editing for Neural Radiance Fields |
LAENeRF:用于神经辐射场的局部外观编辑,实现交互式、快速且内存高效的风格迁移。 |
NeRF neural radiance field |
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| 4 |
Deep Event Visual Odometry |
DEVO:一种高性能的单目事件相机视觉里程计系统 |
visual odometry |
✅ |
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| 5 |
SlimmeRF: Slimmable Radiance Fields |
SlimmeRF:提出可裁剪神经辐射场,实现模型大小与精度间的灵活权衡。 |
NeRF neural radiance field scene reconstruction |
✅ |
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| 6 |
Multispectral Stereo-Image Fusion for 3D Hyperspectral Scene Reconstruction |
提出多光谱立体图像融合方法,用于三维高光谱场景重建 |
scene reconstruction |
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| 7 |
PLGSLAM: Progressive Neural Scene Represenation with Local to Global Bundle Adjustment |
PLGSLAM:基于局部到全局Bundle Adjustment的渐进式神经场景表示,实现大规模场景高精度SLAM |
visual SLAM scene reconstruction |
✅ |
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| 8 |
SLS4D: Sparse Latent Space for 4D Novel View Synthesis |
SLS4D:利用稀疏潜在空间实现4D场景的新视角合成 |
NeRF neural radiance field |
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| 9 |
High-Quality 3D Creation from A Single Image Using Subject-Specific Knowledge Prior |
提出基于主题知识先验的单图高质量3D模型生成方法,解决机器人领域3D数据稀缺问题 |
NeRF |
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| 10 |
RANRAC: Robust Neural Scene Representations via Random Ray Consensus |
提出RANRAC以解决图像不一致性问题 |
neural radiance field |
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| 11 |
Towards Transferable Targeted 3D Adversarial Attack in the Physical World |
提出TT3D框架,实现物理世界中可迁移的指定目标3D对抗攻击。 |
NeRF |
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| 12 |
Hierarchical Graph Pattern Understanding for Zero-Shot VOS |
提出层级图模式理解网络HGPU,用于解决零样本视频目标分割中光流失效问题。 |
optical flow |
✅ |
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